Easy Charades Words
Use familiar objects, animals, and actions. Let new players watch a practice round before the timer starts.
- Brushing Teeth
- Elephant
- Walking Like a Penguin
- Firefighter
- Clapping
- Sleeping
Get random charades words and phrases to act out with friends or family. Choose a category and difficulty, then act out a word without speaking while your team guesses.
Pick from 300 words and phrases across seven categories. Keep the answer secret, score points for your team, or print word slips for a game away from the screen.
Get a word and let only the actor see it. Start the timer, act without speaking, and score a point if your team guesses in time.
Let the actor look at the screen while the guessing team looks away.
Another word keeps the same team. Skip / Next turn gives the other team a new word.
Act out a movement, pretend to be an animal, or try something harder like a job or an emotion. Each group below has Easy, Medium, and Hard words.
Familiar movements and more challenging actions to perform without speaking.
See words ↗Everyday Life55 wordsFamiliar moments at home, on the road, and with friends.
See words ↗Funny Scenes40 wordsSilly characters, unexpected mishaps, and ridiculous situations.
See words ↗Jobs & Occupations40 wordsAct out the tools and movements people use at work.
See words ↗Animals35 wordsMove like an animal and let your friends work out which one.
See words ↗Sports & Activities35 wordsMime familiar sports equipment, movements, and team activities.
See words ↗Emotions25 wordsExpress feelings with your face, posture, and reactions.
See words ↗Browse words to act out, choose your favorites, or print a list for game night.
Your chosen words stay checked when you change the category, difficulty, or search. Copy and Print include every checked word, even if a filter hides it. Clear your selection to use only the words currently shown. Changing this list won't change the game above.
Familiar movements and more challenging actions to perform without speaking.
Familiar moments at home, on the road, and with friends.
Silly characters, unexpected mishaps, and ridiculous situations.
Act out the tools and movements people use at work.
Move like an animal and let your friends work out which one.
Mime familiar sports equipment, movements, and team activities.
Express feelings with your face, posture, and reactions.
Choose words that fit the people playing. Start with Easy for new players, then try harder words as everyone gets comfortable.
Use familiar objects, animals, and actions. Let new players watch a practice round before the timer starts.
Act like a silly character, then exaggerate the strange action that makes the clue fun to guess.
Everyday mishaps and occupations can be surprisingly funny when nobody can talk. Try Medium and Hard for experienced groups.
Longer phrases and feelings often take several actions. Allow a skip if nobody recognizes the idea.
Choose words your group recognizes and that can be shown with movements or facial expressions. A longer phrase isn't always harder, and a short word isn't always easy.
Brushing Teeth is easy to recognize because almost everyone knows the movement. Save unusual occupations or animals for groups that know them.
Missing the Bus gives the actor a sequence: check a watch, spot the bus, then run after it. Those actions are easier to guess than a purely abstract idea.
Jealous can be shown through a reaction, but some players may need more clues than they would for Elephant. Allow skips for unfamiliar prompts.
Brushing Teeth is two words with one obvious action. Nostalgic is only one word, but a player has to communicate a feeling or memory without speaking. Use the Easy filter for quick rounds; choose Hard when your group enjoys creative acting.
Explore 24 words from the list, with starting moves, extra clues, and ways to avoid confusing your team.
Show the main movement before acting out any extra details.
Face, hands, posture, and imaginary props give your team useful clues.
If the team guesses the general idea, add the gesture that makes your answer different.
For A Robot Doing Yoga, show the character first, then the action. Stiff mechanical steps tell your team “robot”; a tree pose or slow stretch adds “yoga.” Repeat both together if they guess only one part.
Why it can be hard: The whole clue is a walking style, not just an animal.
Avoid this mix-up: Flapping your arms alone might look like a bird flying.
Why it can be hard: Searching can look like cleaning if the missing object is not clear.
Avoid this mix-up: Do not mime unlocking the door successfully; that suggests Finding Keys.
Why it can be hard: The movement needs to show several objects at once.
Avoid this mix-up: One big throw might be guessed as Throwing a Ball.
Why it can be hard: A picture being taken could also mean Photographer.
Avoid this mix-up: Pretending to photograph someone else suggests Taking a Photo.
Why it can be hard: The team has to guess two ideas: robot and yoga.
Avoid this mix-up: Robotic dancing without a yoga pose might lead to Robot Dancing.
Why it can be hard: A running person does not explain what they missed.
Avoid this mix-up: Waving happily could make it seem like Catching a Bus.
Why it can be hard: Several jobs wear uniforms, so a recognizable action helps.
Avoid this mix-up: Pretending to arrest someone suggests a police officer instead.
Why it can be hard: It has a distinctive shape but cannot be identified by ordinary walking.
Avoid this mix-up: Flapping your arms can look more like a bird than a sea animal.
Why it can be hard: Players need to see a bow, not a thrown object.
Avoid this mix-up: Throwing your arm forward looks like Throwing a Javelin.
Why it can be hard: Feelings have no props, so facial expressions and small gestures carry the answer.
Avoid this mix-up: Big jumps or running away may suggest Scared instead.
Why it can be hard: Standing still by itself could mean waiting.
Avoid this mix-up: If you never change the action, your team might guess Standing Still.
Why it can be hard: This is a small story with a place, surprise, and animal.
Avoid this mix-up: Just acting afraid could suggest a spider or a ghost.
Why it can be hard: You need to show a dragon first, then its unexpected problem.
Avoid this mix-up: Big roaring gestures alone may only lead to Dragon.
Why it can be hard: The setting helps distinguish this job from a teacher or office worker.
Avoid this mix-up: Avoid speaking a verdict; charades is played silently.
Why it can be hard: Many lizards look alike when acted out.
Avoid this mix-up: If you only crawl, the team may guess Lizard.
Why it can be hard: Some players may not recognize this winter sport immediately.
Avoid this mix-up: Sweeping without sliding the stone could be guessed as Cleaning.
Why it can be hard: It is an emotion rather than a physical activity.
Avoid this mix-up: A single worried face may only suggest Nervous or Scared.
Why it can be hard: The guess needs both the quiet movement and the sleeping animal.
Avoid this mix-up: If the dog never appears in your acting, your team may guess Sneaking.
Why it can be hard: Folding laundry is familiar, but the tricky corners are what make this clue different.
Avoid this mix-up: Simple folding motions might suggest Folding Clothes; show the oversized, unruly sheet.
Why it can be hard: The person is guiding musicians, not playing an instrument.
Avoid this mix-up: Playing an imaginary violin or piano may lead to Musician instead.
Why it can be hard: The clue combines swimming with several people moving together.
Avoid this mix-up: Ordinary swimming strokes without the group rhythm could be guessed as Swimming.
Why it can be hard: It is a feeling, so you need to show a reaction rather than an object.
Avoid this mix-up: Anger alone could be guessed as Angry; show what causes the feeling.
Why it can be hard: The team must recognize a mermaid and then the surprising new action.
Avoid this mix-up: Swimming alone might be guessed as Mermaid or Fish.
Why it can be hard: An insect can be hard to distinguish without its characteristic front legs.
Avoid this mix-up: Jumping may suggest Grasshopper; focus on the mantis's raised front legs.
Keep acting tips out of sight of the guessing team. Use them whenever you're stuck, and agree on your own house rules before playing.
Charades is an acting-and-guessing game. No drawing tools are needed: use gestures and facial expressions while your teammates try to guess.
Choose an actor for Team A. The other players on that team will guess the secret word.
Tap Reveal answer while everyone else looks away. Memorize the phrase, then hide it before starting.
Try 60 seconds. The answer hides when you start the timer. Do not speak, mouth the word, write, or draw—use gestures and facial expressions.
Tap Correct for one point, or Skip / Next turn without scoring. Both move the game to the other team with a new word.
The actor secretly reveals Walking Like a Penguin. They tuck in their elbows and waddle from side to side. Their teammates might shout “Duck!” The actor adds little, careful steps and a penguin-like posture. Once the team guesses the full phrase before time runs out, tap Correct to add a point and pass to the next team.
Host tip: If you have younger players, start without strict scoring and let everyone practice an easy word first.
Choose the category, difficulty, and round time shown below in the game above. Then get a word and start acting.
Category: Animals · Difficulty: Easy · Timer: 90 seconds
Practice with Dog or Penguin before counting points. Let children skip a word they do not know, then take turns being the actor.
Category: Actions · Difficulty: Medium · Timer: 60 seconds
Give both teams five turns. Start with Juggling Three Balls or Flying a Kite. Award one point per correct answer and switch teams each turn.
Category: Funny Scenes · Difficulty: Hard · Timer: 90 seconds
Try A Mermaid Learning to Walk or A Dragon With the Hiccups. If nobody knows the clue, use Skip / Next turn instead of forcing a guess.
Agree before starting whether a team must guess the exact phrase or a close meaning. If the timer expires, use Skip / Next turn; the game won't award a point after time runs out. Teams should get the same number of turns. To prepare a paper game, use Pick 20 in the list above.
Browse the 300 charades words above, select your favorites, or choose Pick 10, Pick 20, or Pick 30 for a quick list without repeats.
Use Print selected to open your browser's print window and cut the words into slips. If nothing is selected, Print visible words prints the current filtered list. You can also copy the words into a document.
Choose words to printCharades is acting: one person mimes a secret word without talking, and teammates guess from gestures. Pictionary is drawing: one person sketches the word, and teammates guess from the picture.
For Charades, try actions and expressive situations such as Missing the Bus or Walking Like a Penguin. For a drawing game, try an object with a clear shape or a scene that can be sketched.
Prefer drawing? Try the Pictionary word generatorIt gives you random words and phrases to act out without speaking. One person uses movements and facial expressions while their teammates guess before the timer runs out.
Choose a word, let only the actor see it, and start the timer. The actor silently mimes the clue without writing or drawing. The team earns a point if it guesses in time. Then the next team takes a turn.
Try Brushing Teeth, Elephant, Clapping, Sleeping, or Firefighter. They are familiar and have distinctive actions or gestures, making them good starting points.
Try Walking Like a Penguin, A Robot Doing Yoga, A Clumsy Magician, or A Dragon With the Hiccups. Show the character first, then act out what makes the situation funny.
Everyday situations and jobs can be fun for adult groups: Folding a Fitted Sheet, Hailing a Taxi, or Courtroom Judge. For a tougher round, try Arguing With a Broken Vending Machine.
Break the phrase into two or three actions and act out the most recognizable part first. For an emotion, use your expression and posture. You can also open one of the acting examples on this page for ideas.
Yes. This page works in your browser without an account. It has random words, category and difficulty choices, a timer, two-team scoring, and printable word slips.
Yes. Browse the list and check the words you want, or choose Pick 10, Pick 20, or Pick 30. Then select Print selected. To print the current filtered list, clear your selection and use Print visible words.
In the usual version, no. The actor uses movements, gestures, and facial expressions, without speaking, mouthing the answer, writing, or drawing. You can agree on your own house rules before playing.
Prepare one word for each turn plus a few spares. For two teams with five turns each, 15 to 20 words is usually enough. Use Pick 20 in the word list to choose up to 20 different words.
When time runs out, the team does not earn a point. Tap Skip / Next turn to get a new word for the other team. If a clue is unfamiliar, you can skip it earlier; agree on the skip rule before playing.
Show the most recognizable part first, then add the second action or character. For A Robot Doing Yoga, move like a robot before striking a yoga pose. The word card also shows how many words are in the phrase.
The game avoids repeating a word while there are unused words in your current category and difficulty. Once you've gone through that group, it starts a fresh shuffled mix. Changing filters starts a new set.
Switch from acting to drawing, or browse our word lists for another game night.